Chapter 2. An Inventor Sampler

Chapter Objectives. After reading this chapter, you'll be able to do the following:

  • Explain the basic structure of an Inventor program

  • Describe the conventions used by Inventor

  • Create your own configuration file for tuning your application

  • Specify your graphics preferences in a platform-independent way

This chapter provides an overview of the 5 percent of Inventor that is part of any program. It includes a short program that draws a red cone in a window. This program is gradually augmented to show the use of some important Inventor objects: engines, manipulators, and components. Inventor naming conventions and basic data types are also described.